Joshua H. Watts
Salt Lake City, UT
(209-747-8023) | joshuawatts3@gmail.com
Portfolio: https://www.cockyroostergames.com/
Education and Training:
BA Film and Media Art with Game Dev emphasis
University of Utah’s EAE program (2015 - 2019)
Internships at SparkXR, Nascent Games, and NHU Games
Received a Game and Web Design certificate from Lincoln Technical Academy in 2014
Technical Skills:
Game Engines: Unity (7 years), Unreal (<1 year), MultiMedia Fusion 2 (2 years),
Construct 2 (4 years)
Art Tools: Modo (5 years), MagicaVoxel (1 year), Houdini (1 year)
Programming Languages: C#(7 years), Lua(<1 year), Python (<1 year), SQL(<1 year), Javascript(<1 year), AWS (<1 year)
Others: Adobe Suite(6 years), WordPress(<1 year)
Work Experience:
Freelance Game Developer on various projects (2021 - Ongoing)
AI programming, Tools Development, Rapid Prototypes, Gameplay programming, Technical Art, Game Design, Game Art, etc.
Technical Artist/Programmer at SparkXR (2018 - Ongoing, still on call for post dev bugs)
Optimized code and art assets (brought some areas from 10fps to 120fps)
Programmed gameplay, events, tools, and AI
Created, rigged, textured, and animated models for VR
Created procedural art system for terrain
Wrote custom shaders, optimized pre-written shaders, and worked on lighting
Game Design, Rapid Prototyping, and Endless Bug Fixing
Internship at Nascent Games and NHU Games (2015 / 2016)
Nascent Games: 3D Artist
NHU Games: Pixel Artist/Animator
Door to Door Sales at Sunrun (2015 - 2016)
Developed Communication Skills, Learned Time Management, Kept up with a quota, Discovered and Utilized new sales locations, Handled customer files
Cellar Rat at Upstream/Watts Winery in Lodi, CA (Family Business)
Events, Wine Making, Bottling, Inventory, Delivery, Cleanup, Landscaping, etc.
Other Experience:
Hosted Game Dev Events
Started and Hosted the Shovel Jam events, game jams focused on creating, marketing, and publishing a game as quickly as possible.
4 events total, 3 publishing jams and one legal talk
Published Three games through these events on PC and Google Play
Organized people from a variety of roles towards one goal
Obtained sponsorship from large organizations such as Google and IGDA
Hosted Global Game Jam 2019 and broke the record for Game Jam registration in Utah
Hosted the second largest Global Game Jam 2018 in Utah
Game Shows and Awards
Showed Sift Through at Day of the Devs 2017
Voyage(a Gear VR game) won the Dean’s award at Salt Lake Community College’s Art Showcase 2016
Scarab won Best of Class at Sacramento City College’s End of Year Showcase 2015
References Available Upon Request.